Super Kick Off for SFC

Review #2366

Super Kick Off

The one where you dribble

SFC 1992 Imagineer Sports Sports › Soccer
Super Kick Off screenshot for SFC
Screenshot used for review/reference purposes.
1 / 5

Gameplay

Super fast movement and even though it's configurable to three different speed settings, the lowest speed is still too fast. The weirdest thing about this game is that you have to actively maintain possession of the ball. In most games. You pass to a player and they handle all the dribbling and maintaining the ball. But in this one, if you're running fast, the ball will run out ahead of you faster than you can even get to. So you have to maintain your dribble by moving diagonally towards the direction that you're headed. It's a very strange mechanic and difficult to figure out how to work with. That's really the deal-breaker, everything else is okay. Okay. Actually defense is very difficult because the closest player is the one that you control and the switch is super fast so you're constantly moving everybody away from the player as they move around the field. This makes defense very difficult. The action is broken up constantly by fouls.

2 / 5

Level Design

Lots of modes and practice modes and what not

2 / 5

Theme

This is very much a European soccer title. It looks like an Amiga game and uses icons for all navigation and menuing. The whole package looks kind of dorky.

1 / 5

Art Style

The view is fully top down with the characters casting a shadow to the right and below them. It looks like a logical evolution of the Sensible Soccer titles. Not my cup of tea.

2 / 5

Audio

Crowd noise with no music, but the sound effects and voice samples are excellent.

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