Tsuyoshi Shikkari Shinasai: Taisen Puzzle-dama for SFC

Review #2415

Tsuyoshi Shikkari Shinasai: Taisen Puzzle-dama

Konami's Puyo clone

SFC 1994 Konami Puzzle Puzzle › Blocks
Tsuyoshi Shikkari Shinasai: Taisen Puzzle-dama screenshot for SFC
Screenshot used for review/reference purposes.
3 / 5

Gameplay

Familiar Puyo gameplay with a few welcome gimmicks. For example, the garbage blocks are a cube with a trapped normal block inside. Making a match against one of these cubes frees the trapped blocks. Doing this might cretae a new set of matched blocks which will in turn create a free combo. This causes some truly insane combo chains and fast reversal of fortune. It almost makes the game become more about luck than skill. Rounds typically end very quickly because of this mechanic.

4 / 5

Level Design

All the usual modes: Story, VS, 2P, 1P, but no puzzle. It's mostly a competitive game, however, and the number of different VS modes reflects this.

2 / 5

Theme

Some sort of weird workplace drama with anime Japanese business men and women.

3 / 5

Art Style

So, the graphics are undeniably high quality, but it's like a well-drawn painting of carpet - high quality, but boring to look at. Also, the use of color is blase. Everything is yellow, brown, or black. It's like a typical 1970's home decor.

4 / 5

Audio

Classic Konami sounds plus some decent music to go with it.

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