Friday, September 19, 2025

Salamander for PCE


Image: MobyGames

Salamander

The first 4D (2Dx2D) shooter


Genre: shooter - horizontal

Publisher: Konami

Year: 1991

System: PCE


Gameplay Score: 4

Gameplay Notes:

Great movement speed and plentiful powerups make this less punishing than Gradius. Enemy go down in one hit and feature some novel and interesting movement patterns to give this game a unique personality. Auto-fire is very welcome, as are the 4 indestructible options. The only downer is only two weapons to choose from, including a laser that moves with its source. This makes it fun and easy to take care of a screen full of enemies. Having said all that, this feels like an early title and lacks a little something to make it truly epic.


Level Design Score: 5

Level Design Notes:

Stages alter between horizontal and vertical orientation and feature as much environmental hazard as enemies. The bosses are a massive improvement over Gradius. A fwe hazards are dumb, like the fleshy walls that grow back too quickly in the first stage, but overall the stages are memorable and fun.


Theme Score: 4

Theme Notes:

Gradius!


Art Style Score: 3

Art Style Notes:

The Vic Viper is small but looks sharo, but the backgrounds are at best a starry field and at worst pure black. Enemy sprites and environmental elements look ok but more like an 1987 arcade than an early 90's pixel art masterpiece. Quite a bit of slowdown when the screen fills with enemies.


Audio Score: 4

Audio Notes:

Great music, of course, though not as iconic or even memorable as other games in the series. Sounds are a little too loud as well, especially when enemeis explode.


Overall Score: 83

Review ID: 8123



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