Tuesday, September 16, 2025

Smurfs Travel The World for SNES PAL


Image: MobyGames

Smurfs Travel The World

Smurfette is in the house


Genre: action - platform

Publisher: Infogrames

Year: 1996

System: SNES PAL


Gameplay Score: 3

Gameplay Notes:

Far better controls than the first game, but not without faults. My main complaint is that it's so dang boring. Just like the first game, all you can do is jump and run. No powerups and no abilities. Also, the controls are laggy making the game eat inputs. The best tactic is to jump slightly too early. Enemies follow set patterns and can be bopped, but most have chaotic paths and are hard to hit.


Level Design Score: 1

Level Design Notes:

The same find-all-the-stuff to end the stage nonesense prevelant in so many Western games. I hate this design philosophy with a passion. Many stages, including the first one, are obtuse puzzles with warps that throw you around the small but carved up area. Some platforming sections are quite good, like the slides on the waterfall, but most of it is frustrating and samey.


Theme Score: 3

Theme Notes:

Smurfs. And hey, you can play as Smurfette, so win win. Not much personality beyond the one sprite though.


Art Style Score: 4

Art Style Notes:

Impressive quality, but small quantity. The backgrounds are a sight to behold, particularly the raging river in stage 3 that must be seen to be believed. If everything in the game was as impressive as that river and forest behind it this would be an easy 5. I was tempted to give it a perfect score for that alone, but there's not enough sprites or variety within stages to receive that honor. Darn good though.


Audio Score: 1

Audio Notes:

My poor ears. Despite teasing you a few notes of the cartoon theme song during the opening cutscene, the in-game music is the chiptune equivalent of a five year old whisper-singing la-la-la in your ear. Make it stop.


Overall Score: 48

Review ID: 3926



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