The Blue Crystal Rod
Shadowgate as a walking simulatorGenre: rpg - dungeon
Publisher: Namco
Year: 1994
System: SFC
Gameplay Score: 2
Gameplay Notes:
Barely any gameplay. No combat, items, magic, or anything else. Just walk around the small map, navigate through a handful of randomized labyrinths, and press A to talk to folks. Your decisions will create one of almost 50 endings, or so I've read.
Level Design Score: 3
Level Design Notes:
The world is teeny tiny. Like 50 tiles or so. Press R to show a compass that shows your movement options. You always face North so the compass is helpful to know which way you can go. The world's areas are distinct and are filled with a few NPCs that give you choices to make.
Theme Score: 4
Theme Notes:
Charming artwork, music, and a unique Babylonian setting. If only there was more to do.
Art Style Score: 4
Art Style Notes:
Charming artwork. It's simple, but effective. Looks like Shadowgate meets Kid Icarus.
Audio Score: 4
Audio Notes:
Lovely, pleasant music. Has an ancient feel.
Overall Score: 55
Review ID: 2449
No comments:
Post a Comment