Atomic Runner for Genesis

Review #4035

Atomic Runner

Not an ambirunner

Genesis 1992 Data East Action Action › Gun
Atomic Runner screenshot for Genesis
Screenshot used for review/reference purposes.
1 / 5

Gameplay

The weirdest movement mechanic. If you do nothing your character runs just slightly faster than the slow scrolling of the screen. Holding left causes you to stop but you can't move left, so anything behind you can't be reached. Even when jumping, you can only move to the right.
Jump is very high and you float excessively which makes each jump a tactical decision you might regret.
Played quite a while and never got used to the controls and certainly didn't enjoy them.
It's different but not fun
Several fun weapons like a boomerang and a spread shoot of mace balls that return to you are the game's only saving grace.
Rapid fire is also a welcome feature

3 / 5

Level Design

Lots of flying enemies that shoot hard to avoid projectiles.
Endless pits and barriers to jump over.
Nothing terribly interesting.

2 / 5

Theme

The Deathatarians (yeah, stupid name) have come to take over the Earth and oh they also kidnapped your sister. Pretty hokey, B-movie sci-fi stuff.

3 / 5

Art Style

Teeny tiny sprites.
Fluid animation but again, tiiiiny sprites.
Weapons look nice and don't flicker or cause slowdown.
Very simple and limited color palette. Everything is grey and brown
Some parallax scrolling

3 / 5

Audio

I like the upbeat music. It's almost too fast given the slow scrolling of the gameplay.
Weapon sounds are enjoyable.

Comments

Popular posts from this blog

About this Site - Sep 2025 Update

Super Hydlide for Genesis

Chrono Trigger for SNES