Beauty & The Beast: Belle's Quest for Genesis

Review #4058

Beauty & The Beast: Belle's Quest

Duck duck jump

Genesis 1993 Sunsoft Action Action › Platform
Beauty & The Beast: Belle's Quest screenshot for Genesis
Screenshot used for review/reference purposes.
0 / 5

Gameplay

This is one of those insultingly simple games made for young girls. All you can do is jump and there's a dedicated duck button. There's almost no interactivity in this entire game. You encounter NPCs who talk to you but there's no consequence. They are flying enemies that are almost impossible to avoid because of your incredibly stiff and limited movement options.
There's really no reason to play this game.

1 / 5

Level Design

I didn't get very far before literally running into a brick wall. Actually it's a boulder but there's no way to get past it so I had to stop.
The first level is you walking through a forest and then walking through the provincial village and ducking into the background when Lafue or Gaston walk by. If they catch you, Gaston just talks to you so there's no real consequence, but again you can step into the background like Rescue: The Embassy Mission to avoid them.
Then there's a little mini game at the bookstore where you move horizontally to catch books that are falling from the sky. And finally you leave, go to the right, and run into a boulder and then you're done. The end

3 / 5

Theme

Does a great job of conveying the theme and setting of the movie right down to the exact dialogue that happens. I don't see how this would make for a good video game though.

3 / 5

Art Style

The sprites are small but well drawn and the backgrounds also look pretty good with some parallax, scrolling and elements in both the foreground and the background.

3 / 5

Audio

The music is poor quality but replicates the sounds from the movie

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