Tuesday, July 23, 2024

Columns for Genesis


Image: MobyGames

Columns

The OG match 3 game. Also the worst.


Genre: puzzle - blocks

Publisher: Sega

Year: 1990

System: Genesis


Gameplay Score: 1

Gameplay Notes:

It's a simplified Tetris but it's so cut down that it's more a game of luck than skill. The only thing you can do is change the vertical order of the falling set of three colors. There's rarely a good place to put the piece so you wind up piling it on without any way to control your destiny. It's just a waiting game to run out of space and time. Oh and all three buttons rotate the same way so if you rotate once too many you have to go all the way around the horn.


Level Design Score: 1

Level Design Notes:

Two modes - endless and "flash" which is ostensibly the puzzle mode. In arcade you try to prevent the stack from building up too far and in flash your objective is to get to the bottom and eliminate a key piece down there. Both modes are mind numbing.


Theme Score: 3

Theme Notes:

The presentation has ancient greek or roman artwork and animations. It's not the fun stuff from NES Tetris but it's better than nothing.


Art Style Score: 2

Art Style Notes:

Not much to look at. Still, the colors are distinct and the few animations give the game a touch of personality.


Audio Score: 2

Audio Notes:

There are three music tracks. None are particularly interesting. Ok "crystal breaking" sounds


Overall Score: 26

Review ID: 840



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