King of the Monsters
Kaiju won't like this muchGenre: fighting - wrestling
Publisher: Takara
Year: 1992
System: SNES
Gameplay Score: 2
Gameplay Notes:
Slightly isometric view. Fighting ring is very large (multi screen). Four buttons - attack, grab, run, and jump (which is totally useless) Screen doesn't scroll when you run so you basically get no draw distance when trying to attack and enemy who is off screen. For example, after throwing an opponent into the ropes they disappear and appear without time to react. Typical grapple and mash until someone wins gameplay. Pretty boring. How do you pin the enemy? Even when he has no health he gets back up 99% of the time and then gets a free attack on you. Controls aren't great.
Level Design Score: 3
Level Design Notes:
This is the game's only saving grace. You're fighting within an urban destructible environment. There's tons of stuff to smash which is a bit of fun. Random stuff happens like a squadron of helicopters that shoot at you. Pretty fun.
Theme Score: 3
Theme Notes:
The kaiju theme is more interesting than human wrestlers imo
Art Style Score: 2
Art Style Notes:
Great artwork that is held back by poor animation
Audio Score: 2
Audio Notes:
Music is extremely simple with poor composition. Borderline a nuisance
Overall Score: 46
Review ID: 275
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