Landstalker: The Treasures of King Nole for Genesis
Review #4305
Landstalker: The Treasures of King Nole
Indiana Zelda and the Equinox control scheme
Gameplay
Finally, a Sega adventure title in the post-Zelda 3 world.
Truly bizarre control scheme. Pressing only one direction moved you relative to the direction you're facing, so up left make you go up-left and down or right make you go down-right when you're facing in either of those two directions. When facing NE/SW then up or alright goes up+left. This feels completely strange especially since pressing two directions at once with always take you in that direction. Ruins what would otherwise be an enjoyable game.
Insanely hard platforming sections due to the horrible controls and an inability to line up where things are. Shadows would've been nice!
Level Design
Lots of verticality in the dungeons. This is interesting but makes the dungeons very difficult to navigate without a map. The sameness in dungeons and infinitely spawning enemies also make it hard to remember where you've been.
Theme
You're a blonde haired elf with a fairy companion. Sounds familiar eh?
The intro cleverly introduces both your character and the game's gameplay.
Has an explicit Indiana Jones theme going on. The opening cinematic makes no bones about that.
You and your fairy are chatter boxes.
You inhabit a bright and pleasant world full of colorful NPCs.
Art Style
Strong visual language for platforms, walls, barriers, and such.
Very well drawn and animated sprites.
Look beautiful in screenshots and in motion.
Audio
Fun soundtrack. Sound effects are horrible tho. Blobs scream when attacked and your character has the most sissy cry ever.
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