Mario Andretti Racing for Genesis

Review #4330

Mario Andretti Racing

Camera views and little else

Genesis 1994 Electronic Arts Racing Racing › Simulation
Mario Andretti Racing screenshot for Genesis
Screenshot used for review/reference purposes.
2 / 5

Gameplay

The best I can say for these racing games is that they're playable, and this one fits that description. You can make it so the way around the track multiple times and place in the top half of the field. You don't have to break to make turns. You can just kind of ease off of the gas which I appreciate. The physics are more arcade-like than realistic.
The only major problem is that other cars have massive hitboxes which makes passing a chore.
Multiple camera angles including 3rd or 1st person view and rear view, HUD or no HUD.

2 / 5

Level Design

Single race, circuit, or career modes
Only 5 tracks for each of the three car types - F1, Stocks, and Sprint
They're passable I suppose, but have no defining features.

2 / 5

Theme

It's a licensed and endorsed racing game. Yawn. The three different car types gives it a little bit of pizzazz.

1 / 5

Art Style

One of the uglier 16 bit racing games. Horrible scaling and stuff on the sides of the track pop in and out far too quickly. Makes it look choppy, not good.

1 / 5

Audio

Bad menu music which can be disabled, and then the standard high pitched engine speed which can also be disabled. No thanks

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