Mario Andretti Racing
Camera views and little elseGenre: racing - simulation
Publisher: Electronic Arts
Year: 1994
System: Genesis
Gameplay Score: 2
Gameplay Notes:
The best I can say for these racing games is that they're playable, and this one fits that description. You can make it so the way around the track multiple times and place in the top half of the field. You don't have to break to make turns. You can just kind of ease off of the gas which I appreciate. The physics are more arcade-like than realistic. The only major problem is that other cars have massive hitboxes which makes passing a chore. Multiple camera angles including 3rd or 1st person view and rear view, HUD or no HUD.
Level Design Score: 2
Level Design Notes:
Single race, circuit, or career modes Only 5 tracks for each of the three car types - F1, Stocks, and Sprint They're passable I suppose, but have no defining features.
Theme Score: 2
Theme Notes:
It's a licensed and endorsed racing game. Yawn. The three different car types gives it a little bit of pizzazz.
Art Style Score: 1
Art Style Notes:
One of the uglier 16 bit racing games. Horrible scaling and stuff on the sides of the track pop in and out far too quickly. Makes it look choppy, not good.
Audio Score: 1
Audio Notes:
Bad menu music which can be disabled, and then the standard high pitched engine speed which can also be disabled. No thanks
Overall Score: 36
Review ID: 1051
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