Michael Jordan: Chaos in the Windy City for SNES
Review #337
Michael Jordan: Chaos in the Windy City
Just [Don't] Do It
Gameplay
Very floaty controls
Jerky camera like a David Perry game
Crappy hit detection so common in licensed titles
Level Design
Boring labyrinthine maze-like levels
Collect keys to open gates which block progress. Keys come in multiple colors and you have to toggle to the right color in order to use one.
For a game about a guy who can jump high it's surprising that all platforming is done via ladders.
Theme
Super weird setting - why does this game exist?
Very odd enemies - bats, floating eyeballs, guys with basketball heads. Not the sort of enemies I think of when I think of Michael Jordan. Maybe a baseball glove instead?
Art Style
Too much animation
Super dark and unattractive.
Audio
Music is just a repeating beat
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