Mickey Mania: The Timeless Adventures of Mickey Mouse
It's Mania, but I'm not Crazy about itGenre: action - platform
Publisher: Sony Imgsft
Year: 1994
System: SNES
Gameplay Score: 2
Gameplay Notes:
Crazy load times! Plays like a western dev game - slow movement, bad hit boxes, indeterminable platforms, unpredictable enemy patterns, cheap enemy placement, stupid healthbar in the hud Regarding hitboxes, enemies are huge and wide and have flailing arms and legs and seemingly every part of their body hits you. They're so animated that their hitbox covers 25% of the screen sometimes.
Level Design Score: 3
Level Design Notes:
Every level looks unique Some fun elements like swinging vines that are easy to grab However the levels amount to one gimmick repeated 6-7 times. Standard western dev level design pattern
Theme Score: 5
Theme Notes:
Very cool! The worlds feels alive. I want to like this game more than I do!
Art Style Score: 4
Art Style Notes:
Pretty impressive Big, well-animated sprites Artwork looks closer to the cartoon than Magical Quest Color is slowly introduced - very neat narrative being expressed via the graphics Really cool effects like rain falling and the swinging arm of a crane
Audio Score: 4
Audio Notes:
Pretty nice music. Great sound effects with an authentic Disney feel
Overall Score: 56
Review ID: 338
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