Mickey Mania: The Timeless Adventures of Mickey Mouse for SNES
Review #338
Mickey Mania: The Timeless Adventures of Mickey Mouse
It's Mania, but I'm not Crazy about it
Gameplay
Crazy load times!
Plays like a western dev game - slow movement, bad hit boxes, indeterminable platforms, unpredictable enemy patterns, cheap enemy placement, stupid healthbar in the hud
Regarding hitboxes, enemies are huge and wide and have flailing arms and legs and seemingly every part of their body hits you. They're so animated that their hitbox covers 25% of the screen sometimes.
Level Design
Every level looks unique
Some fun elements like swinging vines that are easy to grab
However the levels amount to one gimmick repeated 6-7 times. Standard western dev level design pattern
Theme
Very cool! The worlds feels alive. I want to like this game more than I do!
Art Style
Pretty impressive
Big, well-animated sprites
Artwork looks closer to the cartoon than Magical Quest
Color is slowly introduced - very neat narrative being expressed via the graphics
Really cool effects like rain falling and the swinging arm of a crane
Audio
Pretty nice music. Great sound effects with an authentic Disney feel
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