OutRun for Genesis
Review #4412
OutRun
Genre defining, but creaky
Gameplay
As someone who holds no nostalgia for this game, I came away unimpressed. It's repetitive and has very limited gameplay. Making turns is easy enough and the squealing tires is fun, but basically the game amounts to avoiding other cars and going off-road. Just like every other racing game.
The branching paths allow some variety but have no impact on gameplay.
I like that the road is very wide in most spots - 3x to 5x your car's width.
I hate the restrictive time limit. I can't get far even on easy.
Level Design
Has hills and tons of backgrounds to give you something to look at.
Branching paths
Theme
The passengers in your Ferrari give this game its identity. Their reactions are fun.
Most racing games feel like a chore but this one feels like a fun Sunday drive.
Art Style
Mixed bag. The sprites and animations are fun, especially the spectacular wipeout animation, but the game performs horribly. It looks like the 1986 game that it is
Audio
I've heard that the music is this game's defining feature so my hopes were high. None of the songs were catchy and they were surprisingly quiet. Still, the overall design of sounds and music was good, but not great.
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