Shadowrun
Run but no gunGenre: adventure - overhead
Publisher: Sega
Year: 1994
System: Genesis
Gameplay Score: 2
Gameplay Notes:
Objective is to find and take a job to make money. Like an early GTA maybe? However you'll die numerous times before you can accomplish anything. Clunky combat. Presses B to target an event and A to fire but you can't see projectiles and there's a long delay between shots. Nowhere near enough ammo to do anything. Takes about 4 shots to kill an enemy but you only have twelve shots and no easy way to refill.
Level Design Score: 3
Level Design Notes:
Love the design where you look for jobs and whatnot although a mask would be invaluable. You pretty much just have to wander around and hope that you can find the place you're going to since nothing is labeled.
Theme Score: 4
Theme Notes:
It's a revenge story in a post-apocalyptic Blade Runner-esque futuristic setting. I can dig it.
Art Style Score: 3
Art Style Notes:
Extremely dark and gritty art style. Almost no color to speak of. Moves well with no slowdown or anything. Animation and artwork when speaking with NPCs has a distinctive style.
Audio Score: 4
Audio Notes:
The music is nice and sound effects are okay. The music matches the setting well.
Overall Score: 53
Review ID: 1226
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