Saturday, July 27, 2024

Shanghai II: Dragon's Eye for Genesis


Image: MobyGames

Shanghai II: Dragon's Eye

How to not win at a puzzle game


Genre: tabletop - board game

Publisher: Activision

Year: 1994

System: Genesis


Gameplay Score: 2

Gameplay Notes:

Move a cursor, pick matching tiles to remove them, but only if one of the sides of the tiles is free. Uggh, Mahjong is the dumbest game ever. Imagine playing a board game where 90+% of the time you cannot win. Thankfully you can select only winnable boards. There's something therapeutic about clearing a board. It's aggravating most of the time but there's satisfaction in finishing something.


Level Design Score: 2

Level Design Notes:

Lots of tiles and layouts. None good but whatever


Theme Score: 0

Theme Notes:

Boring Chinese game. No personality. Just a static board


Art Style Score: 0

Art Style Notes:

Incredibly pixelated, boring artwork with nothing but a board and tiles. You can turn on a background picture of a river with a bridge over it but there's only the one background.


Audio Score: 0

Audio Notes:

Chinese music is super repetitive. Not horrible. Weird random sounds play when you remove a pair of tiles. Examples are an elephant and a fart. Yeah it's weird. Thankfully you can mute all music and sounds


Overall Score: 30

Review ID: 1227



No comments:

Post a Comment