Snow White in Happily Ever After for SNES

Review #502

Snow White in Happily Ever After

A fair tale

SNES 1994 American Softworks Action Action › Platform
Snow White in Happily Ever After screenshot for SNES
Screenshot used for review/reference purposes.
2 / 5

Gameplay

Jump, run, and throw buttons.
Run button also makes you jump higher.
Fairly responsive controls. Lots of precision platforming but it's manageable because of the tight controls.
Hop or hit enemies with a thrown apple that takes a weird arching path making it hard to use effectively on moving targets.
Almost no challenge on the lowest difficult levels. It's almost as if the game were made for children. One second thought, the second level is a cloud world filled with tiny platforms that are super hard to traverse or even see. Ok this game is tough.
Kaizo blocks everywhere! What the heck
Stage select lets you go wherever you'd like.

3 / 5

Level Design

Collectathon of the highest order. Can't move without constantly picking up fruit and coins.
Must collect a bunch of stuff before it lets you complete a level. Levels would be extremely short if you could ignore all the collecting.

1 / 5

Theme

It's named Snow White but by default you play as some generic robed figure called the Shadow Man. Not the voodoo dude from the N64 game. You have to go to the options to select Snow White. this game is too hard for the intended audience.

3 / 5

Art Style

Pretty nice overall. Has a Magical Quest feel to the visuals.

2 / 5

Audio

The music is ok but very repetitive. The sound effect would be nice if they didn't play every single time you collect something.

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