Spectre for SNES
Review #515
Spectre
Battlezone meets Air Hockey
SNES
1994
Cybersoft
Shooter
Shooter › FPS
1 / 5
Gameplay
Limited ammo and jumps so you mostly just run up until you see a flag on the map which doesn't have enemies around it.
Enemies get faster as you go and chase you while shooting.
No strafing so impossible to avoid most shots.
Incredibly repetitive
Very slippery physics, like you're controlling the puck on an Air Hockey table
0 / 5
Level Design
What level design? It's just an open, flat arena with no walls.
Objective is to capture 4 flags on a series of identical playing fields.
1 / 5
Theme
1 / 5
Art Style
Ugly polygons. At least it uses the entire screen, unlike Faceball and Doom.
1 / 5
Audio
The only music track is a slow Tourian wannabe clearly inspired by Super Metroid.
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