Strike Gunner STG
The easy oneGenre: shooter - vertical
Publisher: NTVIC
Year: 1994
System: SNES
Gameplay Score: 3
Gameplay Notes:
There's no weapon upgrades! Well you can make your peashooter more powerful but you never even get a spread shot. The game makes up for it by letting you choose a special weapon that has tons of ammo but can only be used on one stage. Gives the game some strategic depth as well as replayability. So mostly a boring game but the special weapons are cool to play around with. Slow movement makes bullet hell sections tough but those are very rare. Pretty easy game.
Level Design Score: 2
Level Design Notes:
Large parts of levels are completely empty. Enemy waves repeat themselves over and over without much variety. Only a handful of enemy types. It's all very repetitive. The levels themselves each have a boring background that goes on forever. There are no env hazards, no set pieces, nothing in the background to look at. Booooring
Theme Score: 2
Theme Notes:
Aliens are attacking! Same premise as Axelay but man did Axelay nail the intro while this one is really lame.
Art Style Score: 2
Art Style Notes:
Very simple. The backgrounds are devoid of anything to look at. Sprites are ok but again simple. I like the F-14 sprite. Goes for a LATA orientation by stealing a bar on the two sides in order to show HUD for P1 and P2.
Audio Score: 3
Audio Notes:
Music has a Ninja Gaiden quality to it. The composer really liked percussion. All tracks are full of drums. Sounds are excellent. I would rate it higher but there's one track that plays on ever other stage that is incredibly repetitive. Brings the whole package down with it
Overall Score: 52
Review ID: 539
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