Tinhead for Genesis

Review #4608

Tinhead

Dark Plok with bad music

Genesis 1993 Spectrum HoloByte Action Action › Platform
Tinhead screenshot for Genesis
Screenshot used for review/reference purposes.
3 / 5

Gameplay

Fire a bouncy ball. It is fired rapidly and there's no ammo so just fire constantly which gets old real fast.
Enemies appear in front of you so you can l have to keep firing.
Gameplay is more about platforming than combat. Movement is decent if boring since there's little variety.
Collectathon. Some collectables pop and expose something else so you have to linger to pick it up. I got so tired of it that I just ran to the end of the level after too long.
Pretty standard platformer stuff.

2 / 5

Level Design

Very tall. Tons of platforms. Just get to the right. Uninspired
Every level looks the same.

2 / 5

Theme

Typical mascot stuff. This one is a tinman, robot guy. Reminds me of Tin Star's design, only 5 shades darker. In fact that's the major beef I have with the theme. It's cartoony, yet dark and foreboding. It's an odd clash of style.
For some reason I want to compare it to Plok and it doesn't measure up

4 / 5

Art Style

Impressive details and animation. I'll give it credit for the technical chops but it looks like so many other Amiga ports. Heavy shading makes everything seen rounded and dark.
Impressive parallax scrolling and particle effects.

2 / 5

Audio

Songs are overly busy. Also much louder than the sound effects.
Music is played with awful garbled Genesis sounds.
Only four songs.
Sounds effects are good

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