Valis for Genesis
Review #4644
Valis
Solo Sailor Moon
Gameplay
40% draw distance.
Upgrade weapon with 1-3 projectiles.
Slow movement but a high jump.
Poor hit detection.
Level Design
Long distances between enemies. Minimal platforming. Just go to the right and kill enemies as they appear on screen.
Theme
You better have a Japanese schoolgirl fetish.
Unskippable cutscenes look great but are almost completely silent. Text moves painfully slow. These scenes can last several minutes. Lots of boring exposition.
Bonkers anime story about fantasy world, dark world, dream world etc.
Art Style
Simple artwork. Barely better than a Master System game.
Some parallax scrolling.
Bright colors.
Nothing impressive.
Uninteresting character models.
Audio
The music in levels 1 and 2 had me bopping my head the whole time. They were much faster pace than the game but so good. But then levels 3 and 4 came along and before long I had muted the game. Wow it was awful. So disappointing
Comments
Post a Comment