Bishoujo Senshi Sailor Moon S: Kondo ha Puzzle de Oshiokiyo! for SFC
Review #2034
Bishoujo Senshi Sailor Moon S: Kondo ha Puzzle de Oshiokiyo!
Mr. Driller + Yoshi's Cookie, at a snail's pace
Gameplay
Plays a lot like Mr. Driller. A really slow, monotonous version of Mr. Driller. Actually, maybe a mashup of Mr. Driller and Yoshi's Cookie.
You begin with a screen full of tiny colored blocks and need to tap on collections of similarly colored blocks. Doing so makes all adjoining blocks disappear. If the set has 10+ blocks then it creates garbage blocks that get thrown to your opponent. Oh and yeah it's always a competitive match against another player.
That's all well and good, and fun to boot, but the gameplay grinds to a halt once you've clicked on all sets of blocks. You have to wait for more blocks to drop, but these come in sets of only 2 or 3 every 15 seconds or so! It takes forever!! So you have about 30 seconds of frantic activity followed by a couple of minutes of absolute slog trying to clear all blocks from your side.
Level Design
Theme
Chibi Sailor Moon characters. Lots of voice samples to let you know how the girls are feeling. Meh
Art Style
Prepare to squint at teeny tiny blocks. You've got an equally tiny cursor that looks like a mouse arrow. Use a bright, big screen if at all possible. Still, it's colorful and the chibi girls are well drawn.
Audio
It didn't drive me nuts, so I guess the music is ok. Certainly nothing noteworthy. Sound effects are minimal but nice.
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