Kidou Butouden G-Gundam for SFC

Review #2192

Kidou Butouden G-Gundam

The other Gundam fighting game

SFC 1994 Bandai Fighting Fighting › 1v1
Kidou Butouden G-Gundam screenshot for SFC
Screenshot used for review/reference purposes.
3 / 5

Gameplay

Barely any special moves. I only figured out one per fighter. Biggest problem is that it's so easy to stun lock. When a fighter is knocked down they're vulnerable as they get back up so you or your opponent can simply attack just as the other player gets up. If your timing is right you knock them back down.
Slow movement. Imbalance between the fighters. Some have extremely long reach while others have almost no reach whatsoever.
Three difficulty settings - Easy is insanely simple, Normal is hard, and Hard is impossible.

4 / 5

Level Design

Four modes:
Story (fight everyone, but only one round per fight)
Versus (2P)
Championship (tournament)
Team (multi-player tag team)

5 / 5

Theme

Reminds me of Battle Clash. Cutscenes before and after each match tell the story. Each player has their own interactions. And it's mech-on-mech action! What's not to like?

4 / 5

Art Style

The mech designs are excellent, and there are 9 to choose. Minimal animation, but the framerate is good. Colorful graphics. Static backgrounds.

4 / 5

Audio

Music doesn't have many layers, so it sounds thin, but it's got a nice rhythm. The voice samples are excellent.

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