Keeper for SFC
Review #2191
Keeper
Match 3 with terrible controls
Gameplay
You know the drill - it's a match three where either colors or icons can be matched. The gimmick is movement. You don't control the blocks, but instead must push them around the 5x5 play area. They spawn in randomly and fill in the small space you've got to work with. Movement is slow and moving a block requires a ton of said movement. Imagine playing Panel de Pon, but with Adventure of Lolo's controls. Yeah, it's a nightmare.
Level Design
The inclusion of a puzzle mode and a 2P mode saves this from total annihilation, but even these doesn't help improve the horrid gameplay.
Theme
The cute characters are this game's best quality. They're not as endearing as Bomberman, Kickle, or even Lolo/Lala, but it's something.
Art Style
The tiles are colorful, but the graphics look decidedly 8-bit.
Audio
The song is a fun, beachy tune.
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