Kishin Douji Zenki: Batoru Raiden
Demon GenieGenre: action - punch n kick
Publisher: Hudson Soft
Year: 1995
System: SFC
Gameplay Score: 3
Gameplay Notes:
Copious amounts of slowdown. Slightly stiff controls. You have to be deliberate in your movements and platforming is difficult. You've got a useless punch and a jump kick. There are two forms - a little kid and a big guy. This reminds me of Illusion of Gaia. The big guy hits harder but moves slower. They have the same moves.
Level Design Score: 3
Level Design Notes:
I was enjoying the levels until I reached a barrier that couldn't be broken. The girl told me that I should be able to figure it out but 15 mins later I just gave up.
Theme Score: 4
Theme Notes:
Seems like a cool setting. You're like a demon genie at the beck and call of some anime girl.
Art Style Score: 4
Art Style Notes:
Great artwork, albeit with drab colors. Everything has a fantastical look, almost like Flash Gordon. Great looking anime cutscenes.
Audio Score: 3
Audio Notes:
Some nice tunes, however your character yells EVERY time you attack, which gets off very quickly. Sound effects have massive lag.
Overall Score: 63
Review ID: 1717
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