Wednesday, August 7, 2024

Kouryuu Densetsu Villgust for SFC


Image: MobyGames

Kouryuu Densetsu Villgust

This had to be a rushed release, right?


Genre: rpg - japanese

Publisher: Bandai

Year: 1992

System: SFC


Gameplay Score: 1

Gameplay Notes:

Looks and feels like a prototype - not a finished product. It's full of graphical glitches, horrible hit detection, and weird, incomplete UI elements. NPCs have no collision. It just feels weird. It also features a pre-FFIV inventory system where each character holds their own items. Yuck. Also no map.


Level Design Score: 1

Level Design Notes:

I only saw a couple of towns and a one dungeon. It was as basic as could be. In most RPGs you should talk to everyone but here it's completelyn pointless to talk to anyone. So awful.


Theme Score: 1

Theme Notes:

It's the typical Alice in Wonderland storyline that the Japanese love so much. The setup is rushed, jarring, and laughably bad. Four warriors find you just after you've warped into their world, add you to their party, and then away you go. That's the entire setup.


Art Style Score: 1

Art Style Notes:

Weird, mixed up collection of sprites and other assets. Nothing looks consistent. Your characters have a cute, enormous headed chibi look, which is fine, but during battle they're replaced by a lean figure. I don't understand why they didn't just used the oversize sprite in both views. Plus, the large sprites look weird compared to the tiny buildings, trees, mountains, and other elements in the overworld and towns. Your characters are larger than most buildings and towns. It's just such an odd look. Not only does the artwork in the battles looking jarringly different than the other view, but it also features no animation whatsoever. When an enemy attacks it phases from it's location to right in front of the player it's attacking, but only for a couple of frames. Blink and you'll miss it. Again, it looks like a prototype. It's a shame because the sprites and character and monster designs aren't half bad. But everything else about the visuals feel incomplete.


Audio Score: 0

Audio Notes:

An all-out assault on the ears. The town theme is one of the most obnoxious "musical" arrangements ever created. The composer adding a single, prolonged note (lasting 5 to 10 seconds) into every song. And that note is the only sound being made. It's awful.


Overall Score: 18

Review ID: 1719



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