Kunio no Oden for SFC

Review #2203

Kunio no Oden

River City Blocks

SFC 1994 Technos Puzzle Puzzle › Blocks
Kunio no Oden screenshot for SFC
Screenshot used for review/reference purposes.
1 / 5

Gameplay

Blocks falls in pairs and can be rotated but man do they fall too fast. This makes the difficulty way too high with no way to adjust it. You can choose between Puyo -style four tile matching, or instead use Columns-style three tile matching. Either way The game falls into the trap that so many of these puzzlers do - there are too many block colors! Making sets is difficult and once you make a mistake there's no hope of recovering. It controls ok but is too difficult to be any fun.

3 / 5

Level Design

Has the standard VS mode and an endless mode where the speed is dialed up to maximum. It's nigh unplayable.
However, before each match you can select between Columns or Puyo matching rules so you effectively get both games here.

2 / 5

Theme

The between match cutscenes show Kunio (River City) characters but in-game is food themed and feels like a completely disconnected game.

3 / 5

Art Style

Nothing special

3 / 5

Audio

You can select between the very Japanese music tracks.

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