Mario & Wario
Point and click, and click and click and clickGenre: puzzle - platform
Publisher: Nintendo
Year: 1993
System: SFC
Gameplay Score: 2
Gameplay Notes:
This is a mouse game where you click to create or destroy platforms, collect coins, or interact with other environmental elements. The objective is to clear and prepare a path for Peach, Mario, or Luigi to wander toward the goal. So yeah, it's an escort mission using a mouse. And not just any mouse - the Super NES Mouse. I played it with the authentic hardware and could not believe how hard it is. Even with the slowest settings I was constantly yelling at the mouse to register my clocks and move where I told it to. I hate to blame the controller but this is what the game was built for. Even if the controller was working perfectly I don't think this is a game I'd spend significant time with.
Level Design Score: 4
Level Design Notes:
Despite the terrible gameplay, the levels are creative and varied. And there are dozens of them. I wish there was a level select. You must select a world and then play through all 10 or more levels within that world beginning with the first one. This severely limits the replayability.
Theme Score: 3
Theme Notes:
Mario and friends sprites, but almost nothing else about the game and its environments feel like it's in their universe.
Art Style Score: 3
Art Style Notes:
The art looks more like Mario Is Missing than Super Mario World. It looks like a fan project.
Audio Score: 2
Audio Notes:
One song plays continuously. It's not great. Why couldn't they use Mario music?
Overall Score: 53
Review ID: 1747
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