Mario & Wario for SFC

Review #2226

Mario & Wario

Point and click, and click and click and click

SFC 1993 Nintendo Puzzle Puzzle › Platform
Mario & Wario screenshot for SFC
Screenshot used for review/reference purposes.
2 / 5

Gameplay

This is a mouse game where you click to create or destroy platforms, collect coins, or interact with other environmental elements. The objective is to clear and prepare a path for Peach, Mario, or Luigi to wander toward the goal. So yeah, it's an escort mission using a mouse. And not just any mouse - the Super NES Mouse. I played it with the authentic hardware and could not believe how hard it is. Even with the slowest settings I was constantly yelling at the mouse to register my clocks and move where I told it to. I hate to blame the controller but this is what the game was built for. Even if the controller was working perfectly I don't think this is a game I'd spend significant time with.

4 / 5

Level Design

Despite the terrible gameplay, the levels are creative and varied. And there are dozens of them. I wish there was a level select. You must select a world and then play through all 10 or more levels within that world beginning with the first one. This severely limits the replayability.

3 / 5

Theme

Mario and friends sprites, but almost nothing else about the game and its environments feel like it's in their universe.

3 / 5

Art Style

The art looks more like Mario Is Missing than Super Mario World. It looks like a fan project.

2 / 5

Audio

One song plays continuously. It's not great. Why couldn't they use Mario music?

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