Takeda Nobuhiro no Super League Soccer
Stop and lobGenre: sports - soccer
Publisher: Jaleco
Year: 1994
System: SFC
Gameplay Score: 2
Gameplay Notes:
Movement feels good and each button has an easy to understand action - pass, shoot, lob. Unfortunately passing is a crapshoot since you pass to space rather than to a player. So your opponent is a likely to receive your pass as you are. Th real challenge is that the receiver of a pass always stops to trap the ball before starting to dribble. Their momentum is completely stopped. So the best strategy is to not pass but instead just run around the other team and take a shot. Consequently the best and only way to score is to lob and time a header just right. Not bad but not great either.
Level Design Score: 3
Level Design Notes:
There are quite a few modes
Theme Score: 1
Theme Notes:
Maybe it's got a license but I can't tell. It's feels very generic, with unrecognizable teams.
Art Style Score: 2
Art Style Notes:
The scaling of sprites looks good, expect for the ball which is way too large while in the air,.making it impossible to tell where it's going.
Audio Score: 1
Audio Notes:
Nothing but crowd noise and loud kicks.
Overall Score: 42
Review ID: 1920
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