Digital Champ: Battle Boxing
Genre: fighting - boxing
Publisher: Naxat Soft
Year: 1989
System: PCE
Gameplay Score: 1
Gameplay Notes:
View is first person, almost like Punch Out. Blocking is pointless and overly difficult as well. you cna powerup a punch but these never connect. Instead, the only reliable way of ever getting in a lick is to throw a never-ending series of jabs by either mashing, or better yet, using turbo, on I (left jab) or II (right jab). In fact, I made it through two fights this way. Just holding down on one or the other button. It took 5 or so boring rounds to take out my opponent, but it eventually happened. Terrible
Level Design Score: 1
Level Design Notes:
The are no modes. Just jump right in. And every fight seems to play out the same, so there's no variety like in Punch Out. Super boring stuff.
Theme Score: 2
Theme Notes:
Doesn't have much personality, except for the fighters, who at least look distinct from one another and give you a pre- and post-bout comment. Bare bones
Art Style Score: 3
Art Style Notes:
The opponent is a large sprite which darts and weaves around the scren. Looks pretty good, honestly. But that's about all there is to see in this one.
Audio Score: 3
Audio Notes:
Some decent music and sound effects
Overall Score: 29
Review ID: 8030
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