Digital Champ: Battle Boxing for PCE
Review #8030
Digital Champ: Battle Boxing
Gameplay
View is first person, almost like Punch Out. Blocking is pointless and overly difficult as well. you cna powerup a punch but these never connect. Instead, the only reliable way of ever getting in a lick is to throw a never-ending series of jabs by either mashing, or better yet, using turbo, on I (left jab) or II (right jab). In fact, I made it through two fights this way. Just holding down on one or the other button. It took 5 or so boring rounds to take out my opponent, but it eventually happened. Terrible
Level Design
The are no modes. Just jump right in. And every fight seems to play out the same, so there's no variety like in Punch Out. Super boring stuff.
Theme
Doesn't have much personality, except for the fighters, who at least look distinct from one another and give you a pre- and post-bout comment. Bare bones
Art Style
The opponent is a large sprite which darts and weaves around the scren. Looks pretty good, honestly. But that's about all there is to see in this one.
Audio
Some decent music and sound effects
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