Hybrid Front
Unadvance WarsGenre: strategy - turn-based tactics
Publisher: Sega
Year: 1994
System: MD
Gameplay Score: 2
Gameplay Notes:
Completely random damage. Not obvious which units are indirect. Each unit has multiple weapons, each with its own ammo. Bases can be used to repair or replenish ammo, but not both. Decent menuing, but the grid is annoying to navigate. The controls are twitchy.
Level Design Score: 4
Level Design Notes:
Clear objectives and well designed maps.
Theme Score: 4
Theme Notes:
Long sets of dialogue. Setting is in the 24th century and feels vaguely like Front Mission.
Art Style Score: 2
Art Style Notes:
The map is hideous. No two ways about it. Same for the battle animations which only have one sprite regardless of the unit's health. Only the NPC avatars aren't ugly.
Audio Score: 2
Audio Notes:
The music has more in common with Pilotwings' OST than Stanford in the genre
Overall Score: 52
Review ID: 6094
    
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