Hybrid Front for MD
Review #6094
Hybrid Front
Unadvance Wars
MD
1994
Sega
Strategy
Strategy › Turn-based Tactics
2 / 5
Gameplay
Completely random damage. Not obvious which units are indirect. Each unit has multiple weapons, each with its own ammo. Bases can be used to repair or replenish ammo, but not both. Decent menuing, but the grid is annoying to navigate. The controls are twitchy.
4 / 5
Level Design
Clear objectives and well designed maps.
4 / 5
Theme
Long sets of dialogue. Setting is in the 24th century and feels vaguely like Front Mission.
2 / 5
Art Style
The map is hideous. No two ways about it. Same for the battle animations which only have one sprite regardless of the unit's health. Only the NPC avatars aren't ugly.
2 / 5
Audio
The music has more in common with Pilotwings' OST than Stanford in the genre
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