Tuesday, September 16, 2025

Master of Weapon for MD


Image: MobyGames

Master of Weapon

Notice that Weapon isn't plural


Genre: shooter - vertical

Publisher: Taito

Year: 1991

System: MD


Gameplay Score: 3

Gameplay Notes:

Fast movement and powerful spread weapon once powered up, although there's only that one weapon. A special weapon that's hard to use since it changes so often, is clear over on C, and most of its variants are useless. Only the H-Bomb is worth using. Xevious bombs for hitting mostly useless ground targets. Why bother putting this on a second button and make it not autofire? You've got a huge hitbox. Not quite as big as Dragon Spirit, but close.


Level Design Score: 2

Level Design Notes:

Long, boring stages of endless swarms of repeating enemies. Feels more like a Caravan score attack than a real game.


Theme Score: 2

Theme Notes:

Space shooter with no intro and no exciting elements. Enemies repeat so often that it gets mundane.


Art Style Score: 2

Art Style Notes:

Decent performance but boring art and designs. Flat, bring, or straight up dorky design, particularly your ship which looks like a Star Wars Y-Wing made from memory, with Play-Doh. Terrible colors make it difficult to pick out enemies and projectiles from the drab backgrounds.


Audio Score: 1

Audio Notes:

Ok music that at best sounds like The Messenger soundtrack and at worst is a spastic Jazzy mess. The sounds effects, on the other hand, belong in an early 80s arcade game. Think Q*Bert and you won't bust out laughing each time you die or drop a bomb.


Overall Score: 48

Review ID: 6043



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