Master of Weapon for MD

Review #6043

Master of Weapon

Notice that Weapon isn't plural

MD 1991 Taito Shooter Shooter › Vertical
Master of Weapon screenshot for MD
Screenshot used for review/reference purposes.
3 / 5

Gameplay

Fast movement and powerful spread weapon once powered up, although there's only that one weapon.
A special weapon that's hard to use since it changes so often, is clear over on C, and most of its variants are useless. Only the H-Bomb is worth using.
Xevious bombs for hitting mostly useless ground targets. Why bother putting this on a second button and make it not autofire?
You've got a huge hitbox. Not quite as big as Dragon Spirit, but close.

2 / 5

Level Design

Long, boring stages of endless swarms of repeating enemies. Feels more like a Caravan score attack than a real game.

2 / 5

Theme

Space shooter with no intro and no exciting elements. Enemies repeat so often that it gets mundane.

2 / 5

Art Style

Decent performance but boring art and designs. Flat, bring, or straight up dorky design, particularly your ship which looks like a Star Wars Y-Wing made from memory, with Play-Doh.
Terrible colors make it difficult to pick out enemies and projectiles from the drab backgrounds.

1 / 5

Audio

Ok music that at best sounds like The Messenger soundtrack and at worst is a spastic Jazzy mess. The sounds effects, on the other hand, belong in an early 80s arcade game. Think Q*Bert and you won't bust out laughing each time you die or drop a bomb.

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