MegaMind
Wordle with signsGenre: puzzle - blocks
Publisher: Sega
Year: 1991
System: MD
Gameplay Score: 3
Gameplay Notes:
It's a guessing game, like Wordle but with a set of 7 or 8 colored tiles instead of letters. I read up on it and discovered that this is a digitized version of an old paper and pencil code-breaking game called Bulls and Cows. Neither version includes bovine, sadly. All you have to do is create a sequence of 4 tiles in the correct order. After placing four tiles the computer will give you a flag to indicate how many are in the correct place and how many are in the sequence but in the wrong place. The buttons allow you to select a tile, change the selected space, and submit an answer. That's the long and short of it.
Level Design Score: 2
Level Design Notes:
There's no design here. Well, except that there are four difficulties - 1) a set of 7 tiles, 2) a set of 8, 3) 7 but the computer will lie about 1, and 4) 8 and a lie. Why anyone would play the lie settings is beyond me. As soon as you solve the puzzle the game ends and you're sent back to the title page. I think you have unlimited guesses as well. Play for a couple of minutes and you'll be ready to do something else.
Theme Score: 2
Theme Notes:
Zero presentation. The title screen doubles as the credits and the two menus allow you to 1) pick the difficulty, and 2) choose the tileset. I was expecting MegaMind with Minion in their Evil Lair, but alas, it's just a simple puzzle. "Okay, Minion, You were right! I was... less right!"
Art Style Score: 2
Art Style Notes:
Basic as can be. The four tilesets give you a tiny bit of freedom to choose what you'll be staring at, and the tiles are easily discernable from one another, but there isn't much to look at.
Audio Score: 2
Audio Notes:
The song got on my nerves immediately. It's not bad but repetitive and way too upbeat for a thinking game. Mute.
Overall Score: 50
Review ID: 6045
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