Tuesday, September 16, 2025

MegaMind for MD


Image: MobyGames

MegaMind

Wordle with signs


Genre: puzzle - blocks

Publisher: Sega

Year: 1991

System: MD


Gameplay Score: 3

Gameplay Notes:

It's a guessing game, like Wordle but with a set of 7 or 8 colored tiles instead of letters. I read up on it and discovered that this is a digitized version of an old paper and pencil code-breaking game called Bulls and Cows. Neither version includes bovine, sadly. All you have to do is create a sequence of 4 tiles in the correct order. After placing four tiles the computer will give you a flag to indicate how many are in the correct place and how many are in the sequence but in the wrong place. The buttons allow you to select a tile, change the selected space, and submit an answer. That's the long and short of it.


Level Design Score: 2

Level Design Notes:

There's no design here. Well, except that there are four difficulties - 1) a set of 7 tiles, 2) a set of 8, 3) 7 but the computer will lie about 1, and 4) 8 and a lie. Why anyone would play the lie settings is beyond me. As soon as you solve the puzzle the game ends and you're sent back to the title page. I think you have unlimited guesses as well. Play for a couple of minutes and you'll be ready to do something else.


Theme Score: 2

Theme Notes:

Zero presentation. The title screen doubles as the credits and the two menus allow you to 1) pick the difficulty, and 2) choose the tileset. I was expecting MegaMind with Minion in their Evil Lair, but alas, it's just a simple puzzle. "Okay, Minion, You were right! I was... less right!"


Art Style Score: 2

Art Style Notes:

Basic as can be. The four tilesets give you a tiny bit of freedom to choose what you'll be staring at, and the tiles are easily discernable from one another, but there isn't much to look at.


Audio Score: 2

Audio Notes:

The song got on my nerves immediately. It's not bad but repetitive and way too upbeat for a thinking game. Mute.


Overall Score: 50

Review ID: 6045



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