Bubsy in Claws Encounters of the Furred Kind for SNES

Review #84

Bubsy in Claws Encounters of the Furred Kind

Sonic without rings

SNES 1992 Accolade Action Action › Platform
Bubsy in Claws Encounters of the Furred Kind screenshot for SNES
Screenshot used for review/reference purposes.
2 / 5

Gameplay

Sonic clone
Gives a good first impression but gets worse over time
Every face button jumps
Long landing animation each time you land a jump. Really annoying and breaks the action when moving slowly.
Most enemies just kind of stand there and offer one hit kills which encourages slow movement. Like Sonic without any rings.
Very momentum based movement. For example if you're running to right and jump, then hold left you'll slowly move left but if you let go before landing you'll shoot to the right. Very weird to get a handle on.
Hard to explain just how floaty the controls are.

4 / 5

Level Design

Pretty darn good
Lots of paths to take, increasing replayability
Interesting gimmicks like slides which you can jump off of as they whisk you around and vertical areas you can see and try to get to.

2 / 5

Theme

Lots of 'tude
Tiring hearing Bubsy talk all the time
You're a cat collecting balls of yarn

3 / 5

Art Style

Lots of animation of Bubsy
Everything else seems drab in comparison. Enemies have only a couple frames of animation and don't react when they kill you. You just touch them and show a long death animation.
Graphics are pleasant if a bit Amiga or Genesis quality

1 / 5

Audio

Bubsy talks a lot
No sound effects when bopping enemies which feels weird
Same song plays in every level of each world. They're...ok but repeat after 20 sec and get old fast.
Music is one channel and sounds like its played on a kazoo. Very circus-ish
Annoying and loud downward scale plays EVERY TIME you ride on a water slide which happens frequently.

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