Bloodshot for MD CD PAL
Review #12700
Bloodshot
Impressive (but not good) Doom clone
Gameplay
It's a Doom clone if ever there was such a thing.
Movement is decent including the ability to strafe which is nice. Unfortunately, strafing requires you to hold down the A button which is awkward since B is shooting so it's hard to strafe and fire at the same time.
You collect weapons in the first level. There were four or five but they have very limited ammo so they're gone almost as soon as you've equipped them.
The frame rate as you might expect is significantly better than the Mega Drive version, making this a much better experience.
Level Design
Extremely linear level design. Open the door. Kill enemies. Go to the next door. After beating the boss at the end of level, you have to run all the way back to the beginning. They give you a map which helps quite a bit.
Theme
No idea what the story is on this one. It's just you and a corridor filled with aliens and robots.
Art Style
Impressive artwork. Looks far better than the Mega Drive version to boot.
The screen takes up most of the available real estate.
Framerate drops when there are two or more enemies, but nowhere near as bad as the cartridge version.
Audio
VAST improvement over the chirpy 8-bit sounds in the Mega Drive version. The music is good but forgettable and sound effects are great.
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