J.League Pro Striker for MD
Review #6032
J.League Pro Striker
Dribble. Dribble. Dribble.
Gameplay
There's a dribbling mechanic, much like in Super Kick Off. Only here, the dribbling makes it nearly impossible to pass, kick, or even change direction because you have to perfectly time any of those moves to when you arrive at the ball. The entire pitch and the players on it seem to move in a herky jerky fashion that coincides with each dribble of the ball. They move and pause with each little kick. It feels like that Crypt of the NecroDancer game where you have to move to the rhythm of a beat.
Sadly, this makes the game nearly unplayable and pattently unfun.
Level Design
I think there are multiple modes here, but the language barrier makes it hard to approach.
Theme
Too much Japanese text for this to be remotely approachable.
Art Style
The sprite work is this game's best feature, with a good amount of animation. It's not great, but noteworthy.
Audio
My ears! There is no music or crowd noise - only a steady, never-ending high pitched drone that sounds like a fire alarm. Naturally, this drowns out the excellent sound effects and voices. Spectacularly awful stuff.
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