Gods for SNES
Review #205
Gods
The Gods must be Crazy
SNES
1992
Mindscape
Action
Action › Gun
2 / 5
Gameplay
Randomly spawning enemies (out of spawn points like Gauntlet)
Weird control scheme (duck and hit attack button B to switch between subitems even tho XALR and Select aren't used)
Responsive controls but no weight to them and a laggy delay when jumping
2 / 5
Level Design
Terrible level design - no visual clues to solve obtuse puzzles
1 / 5
Theme
Who am I? Why am I here? What am I doing?
3 / 5
Art Style
Amiga graphics
Sprite looks like Gunforce
Some interesting graphical details but ugly colors
4 / 5
Audio
Decent sound
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