Great Waldo Search for SNES
Review #211
Great Waldo Search
The most expensive Waldo book ever published
Gameplay
Just a picture that's about 5 screens wide and 1 screen tall. You have to find Waldo and one other item, like a scroll. Optional pickups include clocks, which give you more time (as if you'd need it), and a points block. You can also find the Waldo dog (Waldog?) which let's you play a minigame where you pick up dogbones while riding on a magic carpet. The "I can show you the world" level in Aladdin did it much better.
Zero challenge to be had.
Basically not a game. It's far less interesting than the books it's based on.
Level Design
Screen resolution means that the artwork has to be so large that it's incredibly easy to find everything. The levels should've been a few screens tall to give the game any variety or challenge.
Theme
What an utterly stupid idea for a piece of software. Pay 3x as much as you would for a hand-drawn book so you can look for Waldo in 1/10th the artwork of a book.
Art Style
Simple stuff
Audio
Music is awful. So repetitive and offkey.
Sound effects are laughable, especially the "Where's Waldo" soundbite that plays each time a level ends and EVERY time you make a menu selection from the Start screens. The voice in the soundbite sounds like a drunk Colonel Sanders.
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