Micro Machines for SNES

Review #340

Micro Machines

Take a hard right at the cereal bowl

SNES 1995 Ocean Racing Racing › Overhead
Micro Machines screenshot for SNES
Screenshot used for review/reference purposes.
3 / 5

Gameplay

Two clicks to change to 45 degrees with no momentum issues. Comfortable controls.
Modes include a standard four player race similar to R.C. Pro-Am where the objective is clear and the opponents can be named, numbered, and easily kept track of. The other mode is a challenge where you score a point if you separate yourself sufficient to push the other player off the screen. It's interesting, but not particularly fun when playing alone.
Your car is kept centered in the screen which means there's very little draw distance to react to so memorization helps tremendously. Same problem as other top-down racers.

4 / 5

Level Design

Tons of variety in the vehicles (boats, cars, trucks, etc.)
Much of the joy of playing this game comes from discovering the next set of vehicles and the next environment of each track.
The only real downside is that the tracks have no boundaries which makes it really hard to stay between the lines. You get killed sometimes when you go too far off the path but it feels random. Either wider tracks or some sort of guardrails would've been nice

4 / 5

Theme

Silly, with no real stakes. Just a fun little racing games to play in short installments.
I'll bet it's good fun as a party game

3 / 5

Art Style

Very simple, clean artwork.
Cartoony avatars are reminiscent of Guess Who

3 / 5

Audio

Must love the sound of squealing tires
Music is cheery and pleasant. Nothing I'd listen to outside the game, mind you

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