Advanced Daisenryaku - Deutsch Dengeki Sakusen for MD
Review #6002
Advanced Daisenryaku - Deutsch Dengeki Sakusen
Out of Ammo
Gameplay
It looks and feels a lot like Military Madness, but the play mechanics are completely broken. There are three main problems: first, movement is slow; second, units have a tiny amount of ammo and must be resupplied at occupied towns; and third, attacks rarely deal damage. All told, that means you can barely move away from your HQ. A few other annoyances add to the frustration.
Level Design
Like MM, only infantry or cavalry units can capture towns or HQs, which is where your units can resupply or rearm. This means you need to carefully defend these tiles by leaving a unit there. You can only have 8 units so the number of attackers is limited by the number of towns you own. I couldn't even finish the first map, and I'll never try again.
Theme
You're the Nazis in the early days of WW2. Hoo boy. I never thought I'd play a game as Hitler. It's no wonder this game wasn't released outside of Japan.
Art Style
Very basic overhead artwork. The battles have minimal animation which pales in comparison to Military Madness and Advance Wars.
Audio
The military march music repeats quickly and got on my nerves as a few minutes.
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