Amazing Spider-Man vs The Kingpin for Sega CD

Review #12005

Amazing Spider-Man vs The Kingpin

Let's get swinging

Sega CD 1993 Sega Action Action › Punch n Kick
Amazing Spider-Man vs The Kingpin screenshot for Sega CD
Screenshot used for review/reference purposes.
4 / 5

Gameplay

This is the only 16-bit Spidey game that gets his movement right. It feels great to swing around, jump, crawl on buildings and walls and ceilings, although the latter is more finicky. Combat is a mess, unfortunately, with terrible hit detection and awkward movement from your standing or crouched position. If this were better I'd give it a 5.

4 / 5

Level Design

I wish it were better, but there's a lot to like here. An overmap lets you choose where to visit. Stages range from outdoor streets with skyscrapers to climb to sewers and warehouses with narrow corridors and ceilings to climb around on. Most of the stages are almost completely empty, save for health and webbing pickups and comoc book covers to collect. You'll see the same enemies over and over, adding to the malaise, but overall the world feels large and the freedom of movement makes up for the lack of variety.

3 / 5

Theme

Spidey is awesome but most of his games don't do him justice. This one features hokey cutscenes with cringey dialogue and terrible artwork. They're almost so bad they're good, but they take themselves so seriously that they're just bad.

3 / 5

Art Style

Decent sprite animations, although enemies just stiffen and blur when attacked. The stages all look the same. There's the outdoor tiles, the warehouse tiles, and the sewer.

4 / 5

Audio

A rocking soundtrack! A few of the songs are over the top, especially the one with full lyrics "let's get swinging!" Dorky. Also the songs play randomly so they don't match the stage or the setting. Sound effects are my only complaint, as they are too loud and cheap sounding, especially those squeaky rats.

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