Curse for MD
Review #6011
Curse
Terse
Gameplay
Decent mechanics. Three weapons (wave, spread, and crush) that can be upgraded once. Also up to two options which are above and then below the ship
Large ship with a big hitbox.
Shield allows you to take 4--5 hits before dying.
Tons of power ups through each level. Imagine the first few screens of a Gradius level, but that many poweups throughout the level.
Easy game.
Level Design
Often hard to tell what environmental elements will hurt you.
Good enemy waves, environmental hazards, and bosses.
No difficulty levels.
Theme
Drops you right in without even a title screen. Completely non descript.
Art Style
The artwork itself isn't terrible but it's bad in motion. It's as if half of the frames are missing. There are some nice effects like parallax scrolling.
Audio
Dorky music straight out of a 70s sitcom. Terrible sound effects that sound like rain in a tiny roof.
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