Double Switch for Sega CD

Review #12026

Double Switch

Maniacal Mansion

Sega CD 1993 Sega FMV FMV › N/a
Double Switch screenshot for Sega CD
Screenshot used for review/reference purposes.
0 / 5

Gameplay

I've decided that the purpose of all FMV games is to memorize the movie. It's like Mario RPG as a movie.

This game plays like Night Trap, where your objective is to activate the camera in a given room and activate a trap to stop a baddie. That's easier said than done, as the menuing is incredibly cumbersome and the traps require multiple button presses to be prepped. Also, the exact moment to activate them is both precise and hard to spot sometimes. Ultimately, it's not fun.

1 / 5

Level Design

The game's design is confusing and requires a long string of perfect inputs. Again, it's a game of memorization, not skill. If you ever beat it, there's no point in ever playing again.

1 / 5

Theme

It's Maniac Mansion if you are a voyeur watching folks walk around the mansion. The acting is campy and funny.

2 / 5

Art Style

The viewport is very small, with a massive HUD providing the menus. Still, the video quality ain't bad.

2 / 5

Audio

No music. Just sound effects and lots of good, clear voices.

Comments

Popular posts from this blog

About this Site - Sep 2025 Update

Super Hydlide for Genesis

Chrono Trigger for SNES