Iron Helix for Sega CD
Review #12052
Iron Helix
Alien Isolation as a point-and-click adventure
Gameplay
Every button press initiates a long animation which can take 2-5 seconds to complete. So, steel yourself for a sloooow experience. Maybe this is cheating, but the game is almost playable if you turn on fast forward in an emulator. Almost, but not quite, because there's precious little to do. And everything you do uses a very limited amount of health/power. This discourages exploration and experimentation, which is all you can do! Your only available actions are to move, pop out your arm, and interact with your arm. Boooring
Level Design
You're in a derelict spaceship and your objective is to find DNA from the dead crew. After 30 minutes I never found any such thing but go killed by the unseen ship "defender" every couple of minutes. Uggh
Theme
You're nosing around a ship with a rogue AI that's hell bent on killing you. It's essentially a claustrophobic Metroid Dread with zero controls. Or better yet, Alien Isolation as a point-and-click adventure.
Art Style
WAY too dark. Hard to tell what can be interacted with. Small viewport.
Audio
What audio? There are only a few videos with voice acting and they're overly quiet and muffled.
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