Mad Dog McCree for Sega CD
Review #12068
Mad Dog McCree
Mad Dog? I hate that name. I hate it! You hear?
Gameplay
Plays just like Crime Patrol, but with a stationary camera. The reticle is way too slow and hitboxes are too small. Some enemies fire while being completely invisible. You have to reload, Time Crisis style, which is totally awkward with a reticle. This is a deal killer in my book. It's not as bad as CP, but only barely unplayable.
Level Design
There are a handful of levels to choose from. Each is about 3 minutes long and includes four or five enemy animations. Once you have them memorized you can find a central point from which to rest the reticle. But again, it moves so slow that I wish you luck. I appreciate that it includes three difficulty levels.
Theme
The Wild West. There's no more introduction necessary, really. I felt like the Pale Rider for a second there, but the terrible acting burst that bubble real quick.
Art Style
Wow is this thing ugly. The video is full screen, but so low-res that it's imposible to make out anything.
Audio
No music and almost no sound.
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