Moto Roader II for PCE

Review #8086

Moto Roader II

Drive upward

PCE 1991 Masaya Racing Racing › Overhead
Moto Roader II screenshot for PCE
Screenshot used for review/reference purposes.
3 / 5

Gameplay

Massive improvement over the first game, and the copycats like Deko Boko. It's basically a 5 player Micro Machines head-to-head mode played in slow motion and with R.C. Pro-Am vehicle customizations and offensive weapons. It's not as good as that sounds, but it's bad either. Would be a decent party game with 5 players.

2 / 5

Level Design

Tracks only have cosmetic differences and few surprises. You always drive upward and make turns when they appear. Occassionally you'll be warned about rocks or other obstacles in your way but most of the time your opponents are the only thing to think about.
There's only one mode, making this feel like an arcade game.

2 / 5

Theme

It's cute. Sexy anime girls are on several menus for no apparent reason. There's so little variety in the tracks and biomes that I can't make out what the setting is supposed to be. Is it post-apocalyptic, neo-Tokyo, cyberpunk? Are these real vehicles or RC cars? Who knows

2 / 5

Art Style

NES quality graphics

3 / 5

Audio

Fun energetic music

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