Nekketsu Koukou Dodgeball-bu - PC Bangai Hen for PCE
Review #8090
Nekketsu Koukou Dodgeball-bu - PC Bangai Hen
Gameplay
Remember Super Dodge Ball for the NES? That's this game. I enjoy it in very short segments but the lack of depth means I'm cooked after a couple of matches.
Controls are simple - 2 to throw or catch, 1 to pass, and 1+2 to jump. Oh and double tap the d-pad to run. Knock out the other guys to win the match. Like I said, simple.
Level Design
Two modes - story and 2P vs. I'll bet this is way more fun as a multiplayer game. It feels a bit hollow as a 1P experience. The globetrotting story mode is a nice touch, especially since the court changes for each locale. That's the most interesting thing about the game's design - the cosmetics. The only other difference between stages is the amount of health that your opponents are given. I wish there was some team customization options.
Theme
This is from the Kunio-un series, also known as River City Ransom. The story is told visually so there isn't much of a language barrier. I like the globetrotting story mode.
Art Style
As much as I like the Kunio characters, the sprites here are terrible. They don't look anything like the standard Kunio guys from RCR and other Kunio games. Instead, each team has a giant guy and a handful of tiny, not-cute squinty dudes. They're the pawns, if you will. Plus, animation is non existent. The only saving grace for the graphics are the fun and interesting backgrounds. Colors galore.
Audio
I like the composition of the music but it sounds a bit distorted, like the speaker is sitting under a basket. Sounds are meh.
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